The home console releases also include TATE Mode - the ability to rotate the game's display by ninety degrees while the player's monitor rests on it's left side, for full screen arcade size. Players are rewarded with the rank "Dot Eater" if it is done, as well as an achievement in the Xbox Arcade version.ĭespite the fact that only four people are responsible for it's creation, Ikaruga features full three-dimensional landscapes and a soundtrack by Hiroshi Iuchi. ![]() On the opposite of the spectrum is the "Bullet Eater" or "Dot Eater" strategy, where the player simply doesn't shoot enemies, including bosses, which will retreat after a set amount of time. The more sets of chains the player performs, the more points are acquired, eventually rewarding the player with an extra life. A chain happens when the player destroys three enemies of the same polarity consecutively. Skilled players may also perform combination "Chains" for points. The game also presents navigational challenges where the player is forced to fly through a continuing stream of weapon fire where the player can absorb one color and avoid the other. This becomes esspecially true during boss fights as they fire bullets of the two polaritys in overlapping pattens. ![]() Thus, much of the challenge of Ikaruga comes from careful polarity switching, having to choose between high damage to the enemies or (relative) invulnerability. Switching the ship's polarity changes the color of the ship's bullets and enemies of the opposite polarity with suffer double the damage with your bullets if hit with them. ![]() Same polarity bullets can be absorbed by the player's ship and be converted into energy for the ship special weapon, a homing beam launcher. Only bullets of the opposite polarity can destroy the player ship. Ikaruga's gameplay centers around the polarity mechanic.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |